The Future of Electronic Education
The Need
For years educators have watched helplessly as their students became further and further engrossed in the worlds of video games. How can a teacher compete with something so engaging and immersive with mere textbooks? What about educational games? They have had three problems:
They are typically flat, two dimensional, simplistic games that do not engage or immerse the student.
They function as enrichment or drill programs rather than real curriculum.
Each educational game has its own, incompatible scoring system (if any). Each program has its own installation, control, publishers, and system requirements. This has been an organizational nightmare that has caused many educators to shy away from the whole concept of electronic education.
The Solution
Academics 3D is a whole new paradigm in electronic education! It is a unified system that allows the educator to plug in subjects and games as needed. All games work with all subjects, and vice-versa. This has never been done before in the realm of computerized learning!
Since the student does his work within a virtual world, immersion takes place in his mind. Facts and concepts are applied instantly in the virtual world. This causes the knowledge to be retained in long-term memory, rather than short term.
This is designed to be full, core curriculum with automatic mastery learning technology. For activities that need to be done outside the 3D worlds, such as further reading, research, and essays, there is additional off-line work as part of the curriculum.
Since a uniform, integrated core system is used, there is one report system, one set of installations, and one technology to learn. No more confusion!